BINGO Game for autistic children

If you are training your child to play BINGO, it is best to go with pictures instead of numbers. BINGO is the perfect game to improve auditory and visual memory. Scroll down below to download our printable bingo sheets and clue cards.

Visual Memory

Cut the clue sheets into pieces so that each piece contains one image. Put them in a box and shuffle them. Take one of the cards and show it to all the children. Allow the child to see the image for ten seconds. Then move on to the next child. The child has to check where that particular image is in his bingo sheet and strike it with a pencil. Continue this until a child has cut out all the images in a row or column.

Visual Memory With Delay (Recall Memory)

This is the same method as the first, but in this, after showing the card to the children, start a timer. You can also use a sand clock as it helps to keep your child’s attention in the game. Or the simplest option is the timer app on your smartphone. Keep the timer set for 20 seconds. The child has to see the clue card, wait for 20 seconds and then remember that card and strike it from the bingo sheet. The ultimate aim is that the child remembers the visual clue after 20 seconds without any prompt. However, initially, you could give a choice prompt. If ‘kiwi’ was shown and the child couldn’t recollect it after 20 seconds, ask the child, “What was the image? Was it a kiwi or pencil?”

Visual Memory With Delay And Distraction

You can increase the complexity of the memory recollection with any form of distraction. You could give the child a toy of his choice and allow the child to play with it for 20 seconds and then ask the child to recollect the visual clue. This style of recollection with a distraction is an important classroom skill.

Auditory Memory

Follow the same steps as that of visual memory, but instead of showing the visual clue card, you should call it out. Say the word slowly and multiple times to each kid separately. You should try auditory memory with delay and also auditory memory with delay and distraction. You can also alternate between auditory and visual clues during a single game.

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